Fix Connection Management Blueprint

Manages TCP connections for FIX protocol engines including server-side acceptors, client-side initiators, SSL/TLS encryption, automatic reconnection, and socket configuration

   
Feature fix-connection-management
Category Integration
Version 1.0.0
Tags fix-protocol, tcp, acceptor, initiator, ssl, reconnection, financial-messaging
YAML Source View on GitHub
JSON API fix-connection-management.json

Actors

ID Name Type Description
socket_acceptor Socket Acceptor system Server-side component that binds to a port and accepts incoming TCP connections from trading counterparties
socket_initiator Socket Initiator system Client-side component that establishes outbound TCP connections to remote FIX servers
ssl_layer SSL/TLS Layer system Optional TLS termination layer wrapping plain socket connections for encrypted FIX messaging
application Application Layer system Business application that receives connection lifecycle events

Fields

Name Type Required Label Description
connection_type select Yes Connection Type  
socket_accept_port number No Socket Accept Port  
socket_connect_host text No Socket Connect Host  
socket_connect_port number No Socket Connect Port  
socket_connect_source_host text No Socket Connect Source Host  
socket_connect_source_port number No Socket Connect Source Port  
reconnect_interval number No Reconnect Interval  
socket_nodelay boolean No Socket Nodelay  
socket_send_buffer_size number No Socket Send Buffer Size  
socket_receive_buffer_size number No Socket Receive Buffer Size  
socket_reuse_address boolean No Socket Reuse Address  
host_selection_policy select No Host Selection Policy  
ssl_certificate text No Ssl Certificate  
ssl_private_key text No Ssl Private Key  
ssl_ca_certificate text No Ssl Ca Certificate  

States

State field: connection_state

Values:

State Initial Terminal
stopped Yes  
pending    
connected    
disconnected    

Transitions:

Name From To Actor Condition
  stopped pending socket_initiator  
  stopped connected socket_acceptor  
  pending connected socket_initiator  
  pending disconnected socket_initiator  
  connected disconnected system  
  disconnected pending socket_initiator  

Rules

  • acceptor_binding: Acceptor binds to SocketAcceptPort and listens for incoming connections, Each accepted connection is mapped to a session based on SenderCompID/TargetCompID in the Logon message, SocketReuseAddress=Y allows the acceptor to restart without waiting for OS port release
  • initiator_reconnection: On connection loss, initiator waits ReconnectInterval seconds before reattempting, Multiple target hosts can be configured (SocketConnectHost1, SocketConnectHost2, etc.) for failover, HostSelectionPolicy controls which host is tried first and how priority-based failover works
  • ssl_security: SSL sessions use the same configuration as plain sessions but wrap the socket in TLS, Certificate and private key paths must be configured before starting, CA certificate path enables mutual TLS (mTLS) peer verification, SSL and non-SSL sessions cannot mix on the same port
  • socket_tuning: TCP_NODELAY disables Nagle’s algorithm for sub-millisecond message delivery; recommended for low-latency trading, Buffer sizes should be tuned based on expected message throughput; larger buffers reduce system calls
  • threading: Each connection runs I/O on a dedicated thread pool; session callbacks are invoked from I/O threads, Applications sharing state across sessions must synchronize access or use SynchronizedApplication wrapper

SLA

Scope Max Duration Escalation
reconnect_interval 30s  
connection_timeout 10s  

Outcomes

Port_bind_failed (Priority: 1) — Error: PORT_BIND_FAILED

Given:

  • acceptor is starting
  • configured SocketAcceptPort is already in use

Then:

  • emit_event event: fix.connection.error

Result: Acceptor startup fails with ConfigError; application is notified

Ssl_handshake_failed (Priority: 2) — Error: SSL_HANDSHAKE_FAILED

Given:

  • TCP connection established
  • SSL/TLS is enabled
  • certificate verification or cipher negotiation fails

Then:

  • transition_state field: connection_state from: pending to: disconnected
  • emit_event event: fix.connection.error

Result: Connection dropped; initiator will retry after reconnect interval

Connection_refused (Priority: 3) — Error: CONNECTION_REFUSED

Given:

  • initiator is attempting to connect
  • target host refuses the connection or is unreachable

Then:

  • transition_state field: connection_state from: pending to: disconnected
  • emit_event event: fix.connection.failed

Result: Connection attempt fails; initiator waits ReconnectInterval before retrying

Connection_lost (Priority: 4) — Error: CONNECTION_LOST

Given:

  • session is in connected or logged_on state
  • TCP socket receives error or zero-byte read (peer closed connection)

Then:

  • transition_state field: connection_state from: connected to: disconnected
  • emit_event event: fix.connection.lost

Result: Session is disconnected; initiator begins reconnect cycle

Connection_established (Priority: 9)

Given:

  • initiator completes TCP handshake OR acceptor accepts incoming connection
  • SSL handshake succeeds (if SSL is enabled)

Then:

  • transition_state field: connection_state from: pending to: connected
  • emit_event event: fix.connection.established

Result: TCP connection ready; FIX session logon can begin

Graceful_stop (Priority: 10)

Given:

  • application calls stop() on acceptor or initiator

Then:

  • emit_event event: fix.connection.stopped

Result: All sessions are logged out and sockets closed cleanly

Errors

Code Status Message Retry
PORT_BIND_FAILED 500 Failed to bind to configured port No
SSL_HANDSHAKE_FAILED 500 SSL/TLS handshake failed No
CONNECTION_REFUSED 503 Connection refused by remote host No
CONNECTION_LOST 503 Connection lost unexpectedly No
CONFIG_ERROR 500 Connection configuration is invalid No

Events

Event Description Payload
fix.connection.established TCP connection (and optional TLS) successfully established remote_host, remote_port, session_id, is_ssl
fix.connection.lost Active connection dropped unexpectedly session_id, remote_host, error_detail
fix.connection.failed Outbound connection attempt failed remote_host, remote_port, error_detail
fix.connection.stopped Connection layer stopped cleanly connection_type
fix.connection.error Non-fatal connection-level error remote_host, error_detail
Feature Relationship Reason
fix-session-management required FIX sessions are established on top of connections managed here
fix-message-persistence recommended Message store maintains sequences across connection drops and recoveries

AGI Readiness

Goals

Reliable Fix Connection Management

Manages TCP connections for FIX protocol engines including server-side acceptors, client-side initiators, SSL/TLS encryption, automatic reconnection, and socket configuration

Success Metrics:

Metric Target Measurement
success_rate >= 99.5% Successful operations divided by total attempts
error_recovery_rate >= 95% Errors that auto-recover without manual intervention

Constraints:

  • availability (non-negotiable): Must degrade gracefully when dependencies are unavailable

Autonomy

Level: supervised

Escalation Triggers:

  • error_rate > 5

Tradeoffs

Prefer Over Reason
reliability throughput integration failures can cascade across systems

Coordination

Protocol: orchestrated

Consumes:

Capability From Fallback
fix_session_management fix-session-management degrade

Safety

Action Permission Cooldown Max Auto
port_bind_failed autonomous - -
ssl_handshake_failed autonomous - -
connection_refused autonomous - -
connection_lost autonomous - -
connection_established autonomous - -
graceful_stop autonomous - -
Extensions (framework-specific hints) ```yaml tech_stack: language: C++ framework: FIX Protocol Engine protocol: TCP/IP with optional TLS 1.2+ implementations: - SocketAcceptor: plain TCP server - SocketInitiator: plain TCP client - SSLSocketAcceptor: TLS server using OpenSSL - SSLSocketInitiator: TLS client using OpenSSL - ThreadedSocketAcceptor: multi-threaded variant for high-connection-count scenarios - ThreadedSocketInitiator: multi-threaded outbound variant ```