Directory Operations Blueprint
Directory traversal and management
| Feature | directory-operations |
| Category | Data |
| Version | 1.0.0 |
| Tags | data, godot |
| YAML Source | View on GitHub |
| JSON API | directory-operations.json |
Actors
| ID | Name | Type | Description |
|---|---|---|---|
game_engine | Godot Engine | system |
Rules
- implementation:
- description: Feature implemented in C++ engine core
- platform_agnostic:
- description: Works across desktop, web, mobile platforms
Outcomes
Directory_listing (Priority: 1)
Given:
- Enumerate files and subdirectories is requested
Then:
- transition_state field:
statusfrom:idleto:active
Result: Enumerate files and subdirectories completed
Directory_creation (Priority: 2)
Given:
- Create new directories is requested
Then:
- transition_state field:
statusfrom:idleto:active
Result: Create new directories completed
Directory_deletion (Priority: 3)
Given:
- Remove empty directories is requested
Then:
- transition_state field:
statusfrom:idleto:active
Result: Remove empty directories completed
Path_resolution (Priority: 4)
Given:
- Normalize and join paths is requested
Then:
- transition_state field:
statusfrom:idleto:active
Result: Normalize and join paths completed
AGI Readiness
Goals
Reliable Directory Operations
Directory traversal and management
Success Metrics:
| Metric | Target | Measurement |
|---|---|---|
| data_accuracy | 100% | Records matching source of truth |
| duplicate_rate | 0% | Duplicate records detected post-creation |
Constraints:
- performance (non-negotiable): Data consistency must be maintained across concurrent operations
Autonomy
Level: supervised
Tradeoffs
| Prefer | Over | Reason |
|---|---|---|
| data_integrity | performance | data consistency must be maintained across all operations |
Safety
| Action | Permission | Cooldown | Max Auto |
|---|---|---|---|
| directory_listing | autonomous | - | - |
| directory_creation | supervised | - | - |
| directory_deletion | human_required | - | - |
| path_resolution | autonomous | - | - |